This is a stylized toon crab bow 🦀 The task was to create a game ready weapon with hard surface elements, which is on Triple A level. The concept was made with Infinite Painter. Modeled in Blender, the maps were baked and textured in Substance Painter. Post-processed in Photoshop. As you can see in the concepts, I strived for an stylized-, toon- look for the bow.
I hope you guys like the outcome of it 🥰
Bow View